@startuml
sprite $aptana [48x48/16] {
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}


!define DEV_APTANA(_alias) ENTITY(rectangle,black,aptana,_alias,DEV APTANA)
!define DEV_APTANA(_alias, _label) ENTITY(rectangle,black,aptana,_label, _alias,DEV APTANA)
!define DEV_APTANA(_alias, _label, _shape) ENTITY(_shape,black,aptana,_label, _alias,DEV APTANA)
!define DEV_APTANA(_alias, _label, _shape, _color) ENTITY(_shape,_color,aptana,_label, _alias,DEV APTANA)
skinparam folderBackgroundColor<<DEV APTANA>> White
@enduml